GeoMapApp: a tool for students, teachers and researchers to explore and visualise marine geoscience data with Andrew Goodwillie (Oct 2006)

by | Jul 24, 2023 | GeoMapApp, Uncategorized

Originally presented 28 Oct 2006

One key skill all students need to master is how to use the vast amounts of information available in online databases.

In today’s workshop, Andrew Goodwillie from the Marine Geosciences Database Group, will highlight various approaches to exploring and mapping the seafloor using GeoMapApp http://www.marine-geo.org/geomapapp/

GeoMapApp, is a freely downloadable Java(TM) application, which permits users to generate and download attractive custom maps of the ocean floor, view time sequences of earthquake swarms, view exotic sea creatures around hydrothermal vents, and explore a variety of other marine geoscience data sets.

The underlying database includes high-resolution seafloor depth data collected from hundreds of research cruises.

These data have been integrated into GeoMapApp to allow seamless viewing and analysis of the world’s oceans. High-resolution land elevations have also been included and these allow spectacular maps of the land areas to be created.

GeoMapApp is under active development. New bathymetry data are periodically added to the database, new functions are added to existing database interfaces, and new data sets are being developed. Data sets that we hope will be accessible through GeoMapApp in the next year include ODP (Ocean Drilling Program.)

Program) data products (including the Borehole Research Group’s well-logging database), ocean bottom photographs, oceanic heat flow, and the LDEO Core Repository database.

Introduction to this Workshop

There is no introductory presentation by Dr. Passow for this Workshop.

Instead, click for Andrew Goodwillie’s presentation (pdf).

Cutting-Edge Research

Dr. Andrew Goodwillie’s LDEO web page

One key skill all students need to master is how to use the vast amounts of information available in online databases.

In today’s workshop, Andrew Goodwillie from the Marine Geosciences Database Group, will highlight various approaches to exploring and mapping the seafloor using GeoMapApphttp://www.marine-geo.org/geomapapp/

Click for Andrew Goodwillie’s presentation (pdf).

GeoMapApp, is a freely downloadable Java(TM) application, which permits users to generate and download attractive custom maps of the ocean floor, view time sequences of earthquake swarms, view exotic sea creatures around hydrothermal vents, and explore a variety of other marine geoscience data sets.

The underlying database includes high-resolution seafloor depth data collected from hundreds of research cruises.

These data have been integrated into GeoMapApp to allow seamless viewing and analysis of the world’s oceans. High-resolution land elevations have also been included and these allow spectacular maps of the land areas to be created.

GeoMapApp is under active development. New bathymetry data are periodically added to the database, new functions are added to existing database interfaces, and new data sets are being developed. Data sets that we hope will be accessible through GeoMapApp in the next year include ODP (Ocean Drilling Program.)

Program) data products (including the Borehole Research Group’s well-logging database), ocean bottom photographs, oceanic heat flow, and the LDEO Core Repository database.

To access GeoMapApp:
> Go to: http://www.geomapapp.org
> Click Download Options.
> Select your type of computer
> Scroll down and hit “Accept.”

Other Resources for This Topic

Marine Geoscience Data System:
http://www.marine-geo.org/geomapapp/

Data Link:
http://www.marine-geo.org/link/index.php

Related Links:
http://www.marine-geo.org/related_links.html

Other “really neat” tools you can try:

Antarctic Multibeam Bathymetry Synthesis links

MARGINS

Ridge 2000

Integrating Educational Technologies

The Great Thinkers (Learning Theories)

Dr. Cristiana Assumpcao
Earth2Class Educational Technology Coordinator

Activity: Read the following information on some of the great theorists who had and have great influence on the design for activities with computers. You probably know most, if not all of them. This activity is for you to review how they contributed, why education is the way it is today, and what we must do as educators to make sure we are offering our students the best chance to become lifelong learners, with the necessary abilities to function well in the 21st Century society.

§         Bruner: http://www.infed.org/thinkers/bruner.htm

§         Dewey: http://www.infed.org/thinkers/et-dewey.htm

§         Freire: http://www.infed.org/thinkers/et-freir.htm

§         Froebel: http://www.infed.org/thinkers/et-froeb.htm

§         Gardner: http://www.infed.org/thinkers/gardner.htm

§         Kolb: http://www.infed.org/biblio/b-explrn.htm

§         Montessori: http://www.infed.org/thinkers/et-mont.htm

§         Pestalozzi: http://www.infed.org/thinkers/et-pest.htm

§         Rousseau: http://www.infed.org/thinkers/et-rous.htm

§         Vygotsky: http://en.wikipedia.org/wiki/Lev_Vygotsky

§         Piaget: http://en.wikipedia.org/wiki/Jean_Piaget

§         Papert: http://en.wikipedia.org/wiki/Seymour_Papert

Write down the main ideas of each great thinker and which ideas specifically apply to your classes today, which you would like to adopt – motivates/ intrigues you to try out. Did you read something you had not thought about before? Is there something new you can try?

Multimedia

Images from this Workshop